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Simplified Logging

I have noticed a pattern in my Cocoa code, which I have been able to simplify. I often print out the value of a variable for debugging. 99 times out of 100, the code looks like this: NSLog(@"actionURL = %@", actionURL);, where actionURL is some variable.

But using the macros, I can say LOG_ID(actionURL);. This is shorter, and non-repetitive.

The macros I use to simplify debugging (2008-09-16):

#define FourCharCode2NSString(err) NSFileTypeForHFSTypeCode(err)

#define LOG_4CC(x) NSLog(@"%s = %@", # x, FourCharCode2NSString(x))
#define LOG_FUNCTION() NSLog(@"%s", __FUNCTION__)
#define LOG_ID(o) NSLog(@"%s = %@", # o, o)
#define LOG_INT(i) NSLog(@"%s = %d", # i, i)
#define LOG_INT64(ll) NSLog(@"%s = %lld", # ll, ll)
#define LOG_FLOAT(f) NSLog(@"%s = %f", # f, f)
#define LOG_LONG_FLOAT(f) NSLog(@"%s = %Lf", # f, f)
#define LOG_OBJECT(o) LOG_ID(o)
#define LOG_POINT(p) NSLog(@"%s = %@", # p, NSStringFromPoint(p))
#define LOG_RECT(r) NSLog(@"%s = %@", # r, NSStringFromRect(r))
#define LOG_SIZE(s) NSLog(@"%s = %@", # s, NSStringFromSize(s))

Look in assert.h for insight on how to roll your own debugging macros.


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